package yxy.cherry.battle.module.event;

public class FighterEvent {
	static public FighterEvent FE_复活过 = new FighterEvent();
	static public FighterEvent FE_AvoidKillShield = new FighterEvent();//免死盾
	static public FighterEvent FE_Strick = new FighterEvent();//反击过
}
